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SuperMash 奖杯列表白1 金3 银6 铜36 总46 PS4 |
SuperMash 白1 金3 银6 铜36 总46 |
| Master SuperMasher | ||
| Collect a copy of every Dev Card | ||
| Collect a Foil Dev Card | ||
| Complete a Digital Continue Customer Request | ||
| Win a mash with the Glitch Ghost | ||
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#6 I had the strangest dream... Go through JRPG Inn Bed connector |
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| Win 25 mashes | ||
| Use a Connector | ||
| Win a Stealth mash without alert | ||
| Mash Score Over 1000 | ||
| Win a Hard SMUP mash without Taking Damage | ||
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#12 True Hero of the Wordstones Win a Hard AADV mash without using primary weapon |
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| Win a Long, Hard PLFM + SMUP mash without losing a life | ||
| Save 27 Mashes | ||
| Win a PLFM PLFM mash without gaining currency | ||
| Win Eliminate your mark 10 times | ||
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#17 That's some weird worldbuilding... Use the Inferno Axe Weapon in a SMUP mash |
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#18 Who pulled the Sword from the Stone? Win a mash with a SMUP Plane and the stone blade |
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#19 He brought a knife to a Knives fight! Defeat captain knives with a JRPG knife |
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#20 Is this a game for ants?!? Win a mash with the shrink enemies Glitch |
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| Win a mash with Increase Bullet Size Glitch | ||
| Use headbounce in JRPG Battle | ||
| Unlock the second Game Shop | ||
| Finish the story | ||
| AADV dev journal complete | ||
| JRPG dev journal complete | ||
| PLFM dev journal complete | ||
| MVAN dev journal complete | ||
| SMUP dev journal complete | ||
| STEA dev journal complete | ||
| Buy a gachapon card pack | ||
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#32 This is kind of addictive... Give 1000 tokens to the Gachapon Machine |
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| Complete 10 Customer Requests | ||
| Use all genres at least once | ||
| Do a mash with two of the same genre | ||
| Complete a Mash | ||
| Save a mash | ||
| Complete a Mash that you started by using a MASH code. | ||
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#39 Your First Commercial Game Complete a customer request |
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| Win a mash with a slotted Dev Card | ||
| Create a Mash with all 6 Dev Card Slots filled in. | ||
| Watch the credits | ||
| Input a Mash Code | ||
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#44 The Darkest Soul of Mashes Win a Hard, Long Mash |
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| Win a Easy, Short Mash | ||
| Use a Method to pass an obstacle |